Warzone pacific Top 5 BEST ASSAULT RIFLES Meta Class Setups (Loadouts)

Written by stream on . Posted in Games, Warzone

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Here’s the Top 5 best ASSAULT RIFLES Meta Class to use until the new map comes out and all the vanguard weapons are integrated in Call Of Duty: Warzone pacific / vanguard ( caldera map ) Season 1 according to JGOD/TrueData/Chuck and BennyCentral. Of course, weapons in any online game ultimately come down to personal preference, so be sure to experiment with each one.. This topic will be updated each season and patch . ( Ranking from WORST to BEST )

On this page :

5. Best FARA 83 Class Setup

(Image credit: Activision)

FARA Attachments

  • Muzzle: GRU Suppressor
  • Barrel: 18.7″ Spetsnaz RPK Barrel
  • Optic: Axial Arms 3x
  • Underbarrel: Spetznaz Grip
  • Ammunition: Sptesnaz 60 RND drum

4. Best C58 Class Setup

(Image credit: Activision)

C58 Attachments

  • Muzzle: Agency Suppressor
  • Barrel: 18.7″ Ranger
  • Optic: Axial Arms 3x
  • Underbarrel: Field Agent Grip
  • Ammunition: 55 Rnd

3. Best BAR (VG) Class Setup

(Image credit: Activision)

BAR (VG) Attachments

  • Muzzle: MX Silencer
  • Barrel: CGC 30″ XL
  • Optic: G16 2.5x or M38 5.0 Telescopic
  • Stock: Rmoved Stock
  • Underbarrel: Carver Foregrip
  • Magazine: 8mm Klauser 40 Round Mags
  • Ammo Type: Lengthened
  • Rear Grip: Stippled Grip
  • Proficiency: Hardscope
  • Kit: On_hand

2. Best XM4 Class Setup

(Image credit: Activision)

XM4 Attachments

  • Muzzle: Agency Suppressor
  • Barrel: 13.5″ Task Force
  • Optic: Axial Arms 3x
  • Underbarrel: Field Agent Grip
  • Ammunition: STANAG 60 Round

1. Best STG44 Class Setup

(Image credit: Activision)

STG44 Attachments

  • Muzzle: MX Silencer
  • Barrel: VDD 760mm 05B
  • Optic: G16 2.5x
  • Stock: VDD 34S Weighted
  • Underbarrel: M1941 Hand Stop
  • Magazine: 62 Gorenko 50 Round Mag
  • Ammo Type: Lengthened
  • Rear Grip: Polymer Grip
  • Proficiency: Focus
  • Kit: Fully Loaded

TTK/DPS Comparison Chart (Time To Kill)

(Image credit: TrueGameData)

This is the combination shot ttk chart on truegamedata this is one of the premium features and you can see that the em2 will win up close. This is why the em2 is so popular right now: it has a pretty good ttk up close, and with only one headshot or one next shot, the ttk is diminished, which is why it’s in first place. I’m always questioned how the em-2 has a better ttk than the cold war ak on the combination shot location chart when the cold war ak has a better ttk at every single individual shot location .

Because of this, the power of this combination shot location chart is that it will automatically find those things for you. On this chart, the cold war ak is also getting a headshot, but that headshot does not reduce that ttk, whereas the em2 does enough damage to reduce that ttk with just a single headshot, so that’s where the power of this chart comes in, and the power of this premium feature on truegamedata is that it will just spit out an accurate chart for those percentages and will explain you how the em2 can kill extremely quickly if you get that one next shot or one headshot, and how it’s really faster than the ak in such instances.

So second is the xm4, which is due to the xm4’s insanely amazing neck and head shot damage. When looking at individual shot location , the xm4 doesn’t appear all that great, but when you mix in a headshot or next shot,  it’s second fastest up close and second fastest at range .

Then the c58 is actually really good. It’s still about 80 milliseconds slower than the em2 in that first damage range, but once you get past like 30 35 meters, the c58 takes over and it’s faster than the em2 again, and it’s easier to control for a lot of people than the em2, i think all five of these are absolutely meta .

Finally, the FARA 83 isn’t talked about much anymore, but it still has a really good ttk at range, it’s actually faster than the cold war ak, a little slower than the em2, but basically the same as the em-2, and it has basically no visual recoil, or at least very little visual recoil, which I believe is just as important as real recoil. It still has a decent amount of real recoil, which you have to correct . But the the visual recoil is basically zero there’s basically no bounce to the gun at all but the one downside you know is a really slow reload time with that 60 round mag . (VIA TrueDataGame)